Battlestations: Pacific Modding Tutorial
Part 1: Getting started
This video will deal with which software and tools you'll need, where to get it and how to install it.
This video will deal with which software and tools you'll need, where to get it and how to install it.
Part 2: Folder Structures
This video will deal with which mpak contains what and which files to modify to achieve certain results. Differences between the stock BSP and the BSmodHQ 3.0 structures will be discussed. It will also deal with the BSP Ripper and how to use it.
This video will deal with which mpak contains what and which files to modify to achieve certain results. Differences between the stock BSP and the BSmodHQ 3.0 structures will be discussed. It will also deal with the BSP Ripper and how to use it.
Part 3: Stats modding
This video is the first of 2 parts that will deal with how to change unit and weapon stats such as armour, speed and damage. Here is where the real modding starts.
This video is the first of 2 parts that will deal with how to change unit and weapon stats such as armour, speed and damage. Here is where the real modding starts.
Part 4: Unit modding
This is the 2nd part of the units modding tutorial. in this video we take an existing Fletcher model and create a totally new unit with new weapons for it.
This is the 2nd part of the units modding tutorial. in this video we take an existing Fletcher model and create a totally new unit with new weapons for it.
Part 5: Starting a new map
This is the 1st part on how to make your own new map. This video will show you how to get a new map loaded into Battlestations: Pacific and some of the basic modding that you need to perform to make a map work. Advanced modding and scripting will be in part 6.
This is the 1st part on how to make your own new map. This video will show you how to get a new map loaded into Battlestations: Pacific and some of the basic modding that you need to perform to make a map work. Advanced modding and scripting will be in part 6.